Galaxy Blitz-VR

Galaxy Blitz is an advanced Virtual reality-based game. This is designed to simulate a user's physical presence in a virtual or imaginary environment. A person using virtual reality equipment is able to "look around" the artificial world, and with high-quality VR move about in it and interact with virtual features or items. VR headsets are head-mounted goggles with a screen in front of the eyes. Programs may include audio and sound through speakers or headphones. VR systems that include transmission of vibrations and other sensations to the user through a game controller.

Background

The concept is an advanced Virtual reality-based game where the user can get a true experience of virtual environment and able to feel the full impact.


The Problem

With so many wires connecting each other, some of them are loose and Base station connection is the frequently lost because of the area defined.


The Solution

This is designed to simulate a user's physical presence in a virtual or imaginary environment. A person using virtual reality equipment is able to "look around" the artificial world, and with high-quality VR move about in it and interact with virtual features or items. VR headsets are head-mounted goggles with a screen in front of the eyes. Programs may include audio and sound through speakers or headphones. VR systems that include transmission of vibrations and other sensations to the user through a game controller.

Client Comments

Seasia Infotech
“Amazing experience working with team and really happy with the output of the product.” Fiona Lamb

Results

John is the main character of the game; John has to save earth from Asteroid, Meteor moving from 360 degrees toward earth. John will shoot with the gun (controller). The character has to survive in the game as much as they can and save health to avoid hit by objects. There are total four scenes in the game.   1) Intro scene-In which John got to know what he has to do. 2) Base Station scene-In which spaceship is ready to go for the operation. 3) Landing scene-In which spaceship is landed to specific point or place for operation. 4) Main gameplay-In which John is standing on a base station plane and having a gun in his hand. The character has to shoot 360 degrees as objects are coming toward john's plane. If object hit john then health going to be low on every hit. Health is shown in the health bar.